Meta Horizon Worlds: Mark Zuckerberg’s Metaverse Mocked Badly

Last updated:08/22/2022
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A selfie Mark Zuckerberg shared to celebrate Meta Horizon Worlds’ expansion to France and Spain is mocked badly for its crappy graphics.

 

Mark Zuckerberg hopes that VR social platforms would prove to be as ubiquitous and influential as Facebook with the Metaverse taking the world by storm. But Meta’s virtual reality projects suffer from PR problems, both because of logistical issues like racism and users sexual assault, and the fact that many people simply don’t see what the Metaverse is all about.

 

When Zuckerberg announced its VR platform Horizon Worlds’ expansion this week, the main reaction on Twitter was mockery as his metaverse looks so bad.

 

Second Life, an online social platform that was released in 2003 and similar in concept to Meta Horizon Worlds, even seemed to join the action:

 

As a combination of game and social platform, Meta Horizon Worlds is often compared unfavorably to the long-running online game Second Life, receiving criticism for glitches and ugly graphics. However, it’s still managed to attract 300,000 users since  its launch in the US last year.

 

Horizon Worlds users can chat with each other, play games, and explore the platform’s virtual space, and Meta highlights the potential for businesses to adopt similar technology for meetings and workplace collaboration.

 

Related: Things You Can Do in the Metaverse in 2022

 

So far, however, it has not received good reviews at the gaming level. Despite rapid growth over the past few months, it is still struggling to inspire positive word-of-mouth buzz. When you look up Horizon Worlds on TikTok, many of the top results appear to be sponsored content from influencers trying to recruit new users for the Metaverse, rather than organic posts about the platform.

 

A key issue is the way Meta and Zuckerberg present their Metaverse initiative to the public, with images that often look clunky or soulless compared to what people are used to seeing in contemporary video games.

 

There’s no better example than the screenshot Zuckerberg posted on Facebook this week, which provoked such vitriolic comments as, “This literally cost $10 billion,” and “Come work for Meta, where the most brilliant technologists of the day have achieved 1995 level graphics.”

 

While Meta was keen to promote the idea of Horizon Worlds as an exciting new frontier for social media, this image did not reflect that idea. On a basic aesthetic level, it doesn’t look pleasant. It doesn’t invite us to explore an immersive, futuristic environment; it looks like a kind of low-budget Taiwanese news animation.

 

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